Harry's Game

Harry's Game

1982 • Crime, Drama
A British Cabinet Minister is gunned down outside his home in London by a member of the Provisional IRA. Security protocols are activated, but the assassin evades them and successfully escapes to Belfast. In the aftermath of the incident, rash decisions are made by politicians seeking revenge, and the Ministry of Defence responds by sending Captain Harry Brown (Ray Lonnen) - a special forces soldier who has done deep cover work in hostile territory - into the Falls Road area of Belfast, notorious for civil unrest and Republican activity. Harry's mission is to infiltrate the local nationalist population, uncover the identity of the assassin, and kill him in his own neighborhood - proving to the IRA that they are not safe, even in their "own back yard".

Why you should read the novel

If you seek a more immersive and nuanced experience, Gerald Seymour's novel 'Harry's Game' provides depths the television series can only hint at. The novel delves into the psychological complexities of each character, allowing readers to fully grasp the intricate motivations behind their actions. Seymour's experience as a journalist shines through, providing authentic atmospheres and details rooted in the reality of the Troubles. Reading the source material also enables you to appreciate the broader political and emotional context, which is sometimes streamlined or minimized on screen. The novel's internal monologues and detailed backgrounds create a more profound connection to the stakes and humanity of all involved, regardless of their side in the conflict. Moreover, the book's measured pacing and evocative prose allow you to savor the tension and dilemmas that define Harry's mission. Instead of being a passive observer, you become intimately involved in the investigation, piecing together clues and forming your own interpretations as you read.

Adaptation differences

One main difference between the adaptation and the novel lies in characterization and psychological depth. The television series, due to time constraints, condenses or omits several internal monologues and backstory elements that the book uses to develop its characters. Readers of the novel get much greater insight into Harry's thoughts, motivations, and the subtle moral dilemmas he faces during his mission. Additionally, the adaptation simplifies or streamlines certain subplots and supporting characters. In the book, various secondary figures—their allegiances, fears, and private struggles—are fleshed out in detail. The TV series, by necessity, narrows its focus primarily on Harry, the assassin, and a select few, tightening the narrative but sacrificing layers of context and ambiguity present in the book. Another notable difference is the portrayal of the setting and atmosphere. While the series offers a visual representation of Belfast and the Troubles, the novel's descriptive passages enable readers to feel the everyday tension and danger more viscerally. Seymour's writing immerses the reader in complicated street-level realities that the screen adaptation, despite its realism, can only partially convey. Finally, the ending and narrative resolution may differ subtly in tone and impact. While the television series remains largely faithful to the source, the book's conclusion affords a deeper sense of ambiguity and aftermath, leaving readers with lingering questions about the cost and meaning of violence for all parties involved. The introspective nature of the prose invites contemplation beyond the final page, something the adaptation touches on but cannot match in depth.

Harry's Game inspired from

Harry's Game
by Gerald Seymour