Warcraft

Warcraft

2016 • Action, Adventure, FantasyPG-13
The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.
Runtime: 2h 3m

Why you should read the novels

If you enjoyed the world and story of Warcraft, exploring the original source novels will deepen your understanding of its rich lore. Novels like Rise of the Horde and The Last Guardian provide intricate details about the origins of the orcs, the dynamics of their society, and the rise of the Horde, which are only briefly touched upon in the movie. The books offer deeper character development, allowing readers to explore the motivations and inner thoughts of iconic figures such as Durotan, Medivh, and Gul'dan. These insights are often lost in film adaptations due to time constraints but are vivid and essential parts of the novels. Additionally, reading the books gives you a clearer view of the history, cultures, and magic that shape Azeroth. Immersing yourself in the novels enriches your appreciation of the Warcraft universe far beyond the cinematic experience, making them a must-read for any fan.

Adaptation differences

The adaptation of Warcraft (2016) condenses and alters several major plot points and character arcs present in the books. For example, the movie merges events and characters from both Rise of the Horde and The Last Guardian, streamlining complex historical narratives and relationships into a single, linear storyline. This can make the story more accessible to new audiences but sidelines key events and nuances. In the novels, the process and consequences of the orcs' corruption are explored extensively, providing a tragic and detailed look at why the Horde became a force of destruction. The movie, however, simplifies these motivations, focusing more on visual storytelling than introspection, which can diminish the gravity of these transformations. Characters such as Khadgar and Medivh are more deeply developed in the novels, with clearer motives, backstories, and emotional arcs. The film often reduces their personalities to fit pacing needs, leading to a less nuanced portrayal of their struggles and choices, especially with Medivh’s tragic journey. Ultimately, the books provide a much broader view of Azeroth's mythos, including political intrigue, magical systems, and the personal histories of both orc and human nations. The film is forced to condense or omit this complexity, resulting in a story that feels shallower when compared to the lush, detailed world depicted in the source material.

Warcraft inspired from

World of Warcraft: The Last Guardian
by Jeff Grubb
World of Warcraft: Rise of the Horde
by Christie Golden